home *** CD-ROM | disk | FTP | other *** search
- on mouseDown me
- global gLink, gTitel
- if gTitel <> me then
- set the castLibNum of sprite the spriteNum of gTitel to castLib("butN").number
- set the castLibNum of sprite the spriteNum of me to castLib("butRO").number
- memNum = gLink & string(me.spriteNum - 9)
- set the member of sprite 3 to member(memNum, "shots")
- memNum = gLink & string(me.spriteNum - 9)
- set the member of sprite 4 to member(memNum, "caption")
- memNum = gLink & string(me.spriteNum - 9)
- set the member of sprite 5 to member(memNum, "specs")
- memNum = gLink & string(me.spriteNum - 9)
- set the member of sprite 6 to member(memNum, "URL")
- updateStage()
- gTitel = me
- end if
- end
-
- on mouseUp me
- global gLink, gTitel, gExes, gTitelNr
- gTitelNr = gTitel.spriteNum - 9
- theProp = gLink & string(gTitel.spriteNum - 9)
- theExec = getProp(gExes, theProp)
- puppetSound(1, theExec)
- end
-
- on mouseWithin me
- global gTitel
- if gTitel <> me then
- customCursor = [member("finger"), member("fingerMatte")]
- set the cursor of sprite the spriteNum of me to customCursor
- updateStage()
- else
- set the cursor of sprite the spriteNum of me to 0
- end if
- updateStage()
- end
-
- on mouseLeave me
- set the cursor of sprite the spriteNum of me to 0
- updateStage()
- end
-
- on endSprite me
- puppetSound(0)
- end
-